Ludum Dare 54 - Compo
October 3, 2023
Theme: Limited Space
PLAYIn The Inflatable Delivery Service, you need to organize a set of items on a platform, so that they can be delivered! That’s it. Easy right?
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
3D models | Blender |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 53 - Compo
April 30, 2023
Theme: Delivery
PLAY (Windows)Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
3D models | Blender |
2D textures | Photofiltre, Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 52 - Compo
January 8, 2023
Theme: Harvest
PLAYThe Anti-Harvest Brigade is a roguelike game in which you control a squad of vegetables that are sick of being harvested, and decide to fight back against farmers, their animals and maybe engines.
Oh, don’t expect the game to tell you anything about this story, I ran out of time. :)
Everything is played with the left click of the mouse.
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Pixel Art | Aseprite |
Ludum Dare 51 - Compo
October 10, 2022
Theme: Every 10 Seconds
PLAYThe Tensies, inhabitants of Tensec World, have a lifespan of 10 seconds. Not much, but they take it very positively! They are so grateful that they actually want to thank their Maker by building an enormous golden statue.
Help the Tensies make the best use of their short lifespan, and the future generations will repeat the actions.
Build new houses, granaries or depots, harvest the resources and build the Maker Statue!
Move around | WASD | Arrows |
Zoom in and out | Mouse wheel |
Select a building | Left click |
Cancel an action | Right click |
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Pixel Art | Aseprite |
Music | Musescore3 |
Sounds effects | Audacity |
Ludum Dare 50 - Compo
April 4, 2022
Theme: Delay the Inevitable
PLAYAs the proud captain of the ship, you have to make decisions. Some of them are good, some of them are bad. Spoiler alert: your decision to unload all canons from the ship to load more treasure chests was a bad idea.
Your goal is now to travel back home, only 1500 kilometers (932 miles) away! Think you can make it? Of course, other ships have heard of the great treasures you are transporting, and they prefer to see them deep in the sea rather than in the hands other than theirs.
The Greedy Pirates is a typing game. You control your crew, calling them by name, and give instructions. Everything is explained in the “How to Play” section in the menu.
Write commands | A-Z |
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Pixel Art | Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Become a Typist and enter a dungeon to defeat some bad guys. The Typist’s Quest is a game combining roguelike with typing game, as all your actions have to be achieved using textual commands.
Write commands and navigate in the menus | A-Z |
Remove the last letter | Backspace |
Show known commands | Tab |
Increase and decrease the music volume | Arrows up/down |
Everything was made in 168 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Pixel Art | Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 49 - Compo
October 4, 2021
Theme: Unstable
PLAYPlay as a robot sent to help the Humans fight against evil creatures. That’s your mission.
At least, it was your mission before some of your components became unstable and you destroyed the house of a poor villager. The Humans were not happy.
Move left | A |
Move right | D |
Jump | W |
Shoot | Left click |
Telekinesis | Right click |
Stable circuit | F |
Change camera | X |
Restart level | R |
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
3D models | Blender |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 48 - Compo
April 26, 2021
Theme: Deeper and Deeper
PLAY (Windows) PLAY (MacOS) PLAY (Linux)So, apparently, someone thinks it’s funny to place a “Gems” sign in a dwarf area. Of course, you don’t need to say more for them to grab their pickax and start digging. However, even though they are good diggers, they are not very smart and their life will continuously be in danger.
Someone needs to help them ! Insisting gaze (and I won’t hesitate to insistingly gaze again).
Your objective is to go as deep as possible, while keeping your dwarfs alive. As soon as 10 dwarfs are dead, the game is over.
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
3D models | Blender |
2D textures | Photofiltre, Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 47 - Compo
October 5, 2020
Theme: Stuck in a Loop
PLAYA boy is stuck in a time loop and has to start over and over every 30 seconds. Fortunately, there are escapes to the loops, and with the help of his ghosts, he should be able to overcome the 9 levels!
The game highly relies on physics, and there could be some inaccuracies resulting in devastating outcomes for your infallible plans… I did my best, but there are still some bugs once in while. Sorry about that. Place yourself at the center of buttons, place yourself correctly in front of boxes before picking them up, walk in the center of platforms… And everything should be just fine !
Movement | WASD / ZQSD |
Jump | Space |
End loop | Left shift |
Pick up / drop | E |
Throw | F |
Restart level | Backspace |
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
3D models | Blender, texture with Photofiltre |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 46 - Compo
April 20, 2020
Theme: Keep it Alive
PLAYRolly the Robot fell in love with a beautiful flower.
He would like to bring her to his garden and take care of her for eternity. But even if it’s safe for a robot, the path that leads there is full of danger for such a fragile creature.
Take good care of her!
Movement | A-D / Q-D |
Throw the flower | Space |
Restart level | R |
Toggle audio parameters | U |
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Sprites | Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 45 - Compo
October 6, 2019
Theme: Start with Nothing
PLAYThe poor Tubizo was captured by a terrible wizard. Not only was he caged, but a spell was casted on him, preventing him from any movement!
Initially, none...
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Sprites | Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 44 - Compo
April 29, 2019
Theme: Life is Currency
PLAYMaintenance Costs is a puzzle game in which you give instructions to your robots. Unfortunately, robots are pretty expensive to maintain, and greatest economists of the world say that it would be more efficient to avoid maintenance costs.
Keep your focus on two things: achieving level objectives and letting go the old robots that hold you back.
Difficulty level only change the amount of money you get when you start the game. More money, more place for errors.
Seriously, I didn't want to make it that hard, but it is. Some tools were created to help you:
Everything is done via the UI
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Sprites | Aseprite |
Music | Musescore2 |
Sounds effects | Audacity |
Ludum Dare 43 - Compo
December 4, 2018
Theme: Sacrifices Must Be Made
PLAYPlay as Bill, in a zombie apocalypse.
As always in this kind of scenarios, resources are rare, and you will need to take big decisions ! The objective: go as far as you can, facing waves of zombies all the way!
And if you miss something, like food, find new sources for it. Oh, did you know that human meat is very nourishing?
Movement | WASD / ZQSD |
Shoot | Mouse left button |
Everything was made in 48 hours, using
Game engine | Unity |
Coding | Jetbrains Rider |
Textures | Photofiltre |
Music | Musescore2 |
Sounds effects | Audacity |